I'm not going to lie and say I love Dungeons and Dragons (or D&D by those who love it). I hate it. My friends have tried to get me into D&D for years (I've lost countless hours to this game for all the wrong reasons), telling me how amazing it is once you understand the gameplay. But to them I say: no it isn't awesome, even when the rules start to make sense. However, as I am person who still tries to find the good in the horrible, I chose to review
The Dungeon Master by Sam Lipsyte. By reviewing this story I had hopes that his view on D&D would make me fall madly in love with the game, and make me beg my friends to forgive me for my past discretions. Unfortunately, their deepest wish will never come true.
Fair warning: If you want to truly enjoy
The Dungeon Master, you will need some knowledge of D&D (a fantasy role-playing-game that can involve dice, modules, miniture figures, and an imagination). If you've never played D&D, the references will seem obscure and most of the plot will fly over your head.
The Dungeon Master is about a group of friends who play D&D. The narrator of
The Dungeon Master is a fourteen year old boy who is obsessed with playing D&D. The story follows the narrator as he tries to share his love of D&D with his unenthusiastic family, and as he fights with the Dungeon Master – a kid who is the maharaja of D&D gaming (the Dungeon Master being the key player in D&D games as he/she decides what obstacles, traps, monsters, people, or whatever the Player Characters - the other players - will face off against).
The Dungeon Master isn’t very long, clocking at only seven pages. However, reading it can feel tedious as the dialogue is strange and the writing style is coarse and unrefined.
One of the main problems I have with Lipsyte's story is that the flow is off. The prose is choppy, scene after scene happening without any transition. There were many times when I wasn't sure if the narrator was playing D&D or if he was daydreaming; Lipsyte never making the transition between the two clear.
The language used in this story is also peculiar. Lipsyte writes like he tried really hard to channel the voice of a teenager. Regrettably, somewhere Lipsyte got lost and channelled an elementary school kid instead. The end result is that I'm not sure if Lipsyte tried to write
The Dungeon Master from the point of view of a twelve year old, or if his writing style resembles a twelve year old.
But even though I have heavily criticized the short story, it is evident that
The Dungeon Master is a labour of love. Lipsyte writes about D&D like man who has spent many hours hunched over a D&D board, the story sounding like a D&D tournament that has been transcribed by one of its players.
If you like D&D, I'm sure there will be something in this short story for you. But if the mere mention of the name makes you think back to never-ending nights of forced D&D participation - skip this one.
The Dungeon Master was first published on The New Yorker website on October 4, 2010. The author, Sam Lipsyte, has written numerous books, his most famous being The Ask, The Subject Steve, and Home Land, which was a New York Times Notable Book and received the first annual Believer Book Award. Currently, he lives in New York.